Dr. Stephen Law
the University of Oxford, UK
Biography: Dr Stephen Law is currently Director of the CertHE and Director of Studies, Philosophy at Oxford University Department of Continuing Education. He was previousl Reader and Head of Department at heythrop College, University of London. He holds B.Phil and D.Phil degrees from The University of Oxford, where he held several lectureships and a three year stipendiary Junior Research Fellowship. He has published research in metaphysics, philosophy of language, later Wittgenstein and philosophy of religion. He is perhaps best-known for his popular introductory books on Philosophy, including The Philosophy Gym: 25 Short Adventures in Thinking.
Speech Title: Thinking Machines and AI Ethics
Abstract: An Introduction to the philosphical question of whether human made machines might ever be capable of thought and feeling, and even deserving of moral consideration.
Prof. William Hurst
Wageningen University & Research, Netherlands
Biography: Dr. Hurst is an Associate Professor in Data Science and eXtended Realities in the Information Technology Group and Head of the Social Creative Technologies Lab at Wageningen University in the Netherlands. With over 100 international publications, his research spans a wide range of areas, including data science, creative technologies, critical infrastructures, simulation, and 3D graphics. Dr. Hurst’s work focuses on the intersection of emerging technologies and their applications in real-world problems, exploring how XR can enhance fields such as education, agriculture, and environmental sustainability. In 2024, he led several grant-funded projects, including pioneering work on virtual reality for data science education, gamification techniques for agricultural applications, and the development of software for immersive environments. His educational background includes a Postgraduate Certificate in Higher Education, a PhD in Computer Science, an MSc in Web Computing, and a BSc (Hons) in Product Design.
Speech Title: Exploring 3D Content Creation for Immersive Applications
Abstract: As Extended Reality (XR) technologies continue to evolve, their potential to transform industries and create immersive, interactive experiences is vast. This keynote explores the cutting-edge tools and techniques driving the next generation of XR applications, from virtual reality (VR) to augmented reality (AR) and mixed reality (MR). In particular, the talk will highlight how XR, alongside 3D content creation and game engines, is making significant strides in domains such as agriculture, education, engineering, healthcare, and entertainment. These technologies are enabling more effective learning environments, improving operational efficiencies, and facilitating creative innovation across various sectors. Moreover, game engines are also revolutionising the processes involved for creating bespoke immersive environments, providing unprecedented opportunities for simulation, training, and design. Through real-world examples and case studies, this presentation will showcase how XR and 3D technologies are reshaping different fields (e.g., agriculture, education, and engineering), driving efficiencies, and opening new possibilities for the future of work and learning.
Prof. Hua Dai
California State University Channel Islands, USA
Shuliang Li
PhD, Fellow (Life member) of the British Computer Society,
Reader in Business Information Management & Systems,
University of Westminster, United Kingdom
(Also Sichuan 100-Talent Scheme Visiting Professor at Southwest Jiaotong University, China)